GPU-accelerated auto-detection
Capture your game window directly in-app. WebGPU compute shaders run template matching in real time and count encounters for you, with a CPU fallback.
The modern, open-source auto shiny counter for Pokémon shiny hunting. Capture your game, let the GPU detect encounters, and never click a tally counter again.
AppImage (Linux) · installer + portable .exe (Windows 11) · DMG (macOS, Apple Silicon) · free & AGPL-3.0
Creating a detection template takes under a minute: snapshot your game, mark the encounter text, test the match, done.
Capture your game window directly in-app. WebGPU compute shaders run template matching in real time and count encounters for you, with a CPU fallback.
Every mainline Pokémon game with game-specific shiny odds, including the Shiny Charm and accurate per-method probabilities.
Masuda, Poké Radar, SOS chaining, DexNav, Mass Outbreaks, Sandwich hunts and many more, each with its own odds model.
Run as many simultaneous hunts as your hardware allows, each with its own independent capture stream.
Show your counters on stream: drag-and-drop overlay editor with live preview and a browser-source URL for OBS.
Global hotkeys for manual counting, template import/export, a Pokédex with sprite support, and a UI in 5 languages.
Choose your game, target Pokémon and hunt method. Encounty knows the correct odds.
Select the game window or screen. Mark the encounter with a template, once.
Encounters are detected and counted automatically while you play. Until it sparkles.